π Blue Skies¶
Spoilers Ahead!
This entire page is meant as DM information. If you're not the DM, you should probably not be reading this!
This adventure is a direct follow-up to Dauriel's Mansion. The adventure starts at π Cauldin's Point Crater, then shifts to Rivoni, crosses TaΓ―ni, and concludes in Marram.
See Motivations.
Acts¶
As usual, the story breaks down into three distinct acts, with the second one taking the majority of the adventurers' time.
Act I¶
The adventurers return from their pocket dimension/inside the orb on the 7th of Lirrai, 3080, exactly a year after the events that lead to Amalchi's ascension.
- The sun is no longer moving in the sky; permanent noon.
- People have mostly lost track of time.
- π Amalchi has turned into a blue dragon and flown away. He has fathered five children.
- Cauldin's Point was destroyed during Amalchi's ascension and is now π Cauldin's Point Crater.
- In response to the dragon's violence, Korbantirians have become mistrustful of dragonborn.
- There's a large Survivors Camp run by Aldarion Unlimited outside π Cauldin's Point Crater.
- π Phillipe J'Dogeaux should have been back by now, but he's missing.
- π Malachi Medeid and π Chickadee of the Two Rivers went to Marram to look for π Phillipe J'Dogeaux.
- π One of π Amalchi's children reveals themselves; Dagaz, the fiery one.
- They find out that the clocks that π Sophia Medeid has been building with π Phidippus aren't what she thinks they are.
- Travel to Korban's Landing
- Meeting with Bhreia again, see π Hatching Bhreia.
- π Second confrontation with Dagaz, this time he is stronger and fights more intensely.
- Finding Korban imprisoned under π Korban's Memorial
- Arrival in Korban's Landing + adventures there
- Meet Captain Thomas Wake, old employer of Paxalon "Pasha" Yaraxil, he will offer them a ride for free labor. This will trigger π Clue.
- Staying at π Madame Mollisher's
- What are the followers of Dhoutr up to?
Act II¶
The adventurers set off onto the open sea towards Rivoni Springs and leave Korbantir behind.
- Traveling to Rivoni Springs + adventures there
- The day and night cycle recently continued in Rivoni Springs, but restricted to a local radius of a few miles around the city.
- As they arrive, they can see the city in darkness of night, and once within the radius, see the stars in the sky and pure darkness of night.
- π¦ They witness a Leonin freedom fighter attack in the harbor
- π¦ They witness a Leonin being captured and on the spot executed, and skinned in the street to the enjoyment of many
- There are rumors of a large dark shape moving inside the healing springs
- Noktus has been growing in the healing springs.
- π Confrontation with Noktus, the night, and trickster in the city or by the springs.
- Traveling to TaΓ―ni + adventures there
- π¦ While still in Rivoni, they are ambushed by Leonin freedom fighters in the jungles
- π Confrontation with Sunuz, the sun, and fruitful one, who gives birth to many. Her ability to cause mirages and generate much heat will cause them to lose their way and become lost in the desert.
Act III¶
The adventurers arrive in Marram and set off to find Philippe and/or Amalchi.
- Arriving in and traveling through Marram.
- π Confrontation with Menoz, the moon, and judge.
- Finding the dragon in Marram.
- Finding π Phillipe J'Dogeaux and Dauriel Aldarion
- π Confrontation with Eeroz, the dawn, and helper.
- Killing the dragon.
- Return home or another adventure.
Travel Plan to Korban's Landing¶
Nine days of travel, arrival on the tenth day at night:
- Wolf's House π Wolf's House
- π π Liquid Life adaptation
- Battle with Dagaz - Level 5 afterward
- Day turns to night for a while
- Then back to day, but it's now perpetual dawn
- Half-light
- π Hatching Bhreia and π Pasha's Path
- π The Swamp Witch
- Theophilus and his giant squid arm
- π Near Korban's Memorial: catch up with Tino Block
- π Random Encounters: Baby up a tree
- π Random Encounters: The Runaway Prisoner
- Arrival in Korban's Landing
TODO List¶
- Finish π Wolf's House
- Finish π The Swamp Witch
- Finish π Pastorale
- More details for Freeport in case they decide to stay during π Ejol's Emporium
- Portraits/drawings:
- Stats for
- π Londrina
- A Tchuktuk page (see π Random Encounters)
- A Puppeteer Worm page (see π Random Encounters)
- A Snoozeshroom page (see π Random Encounters)
- Maps:
- Rivoni Springs
- TaΓ―ni
- Wiki pages for:
- TaΓ―ni