π Lesser Ghost¶
Spoilers Ahead!
This entire page is meant as DM information. If you're not the DM, you should probably not be reading this!
Adapted to fit the narrative of this setting from this Reddit post.
Lesser Ghost¶
Small to Medium undead, any alignment
Armor Class: 11
Hit Points: 11 (2d8+2)
Speed: 0ft. fly 30ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |
Damage Resistances: acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities: poison, necrotic
Condition Immunities: charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses: darkvision 60 ft., passive Perception 11
Languages: any languages it knew in life
Challenge: 1/4 (50 XP)
Incorporeal Movement: The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Actions¶
Withering Touch: Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 6 (2d4+1) necrotic damage.